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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:media="http://search.yahoo.com/mrss/" version="2.0"><channel><title>叩町coding</title><link>https://www.coding.icu</link><atom:link href="https://www.coding.icu/rss.xml" rel="self" type="application/rss+xml"/><description>一个编程知识记录博客</description><generator>Halo v2.23.1</generator><language>zh-cn</language><image><url>https://www.coding.icu/upload/coding_logo.png</url><title>叩町coding</title><link>https://www.coding.icu</link></image><lastBuildDate>Tue, 7 Apr 2026 05:12:02 GMT</lastBuildDate><item><title><![CDATA[在 Rocky Linux 上使用 Gost 搭建代理服务]]></title><link>https://www.coding.icu/archives/zai-rocky-linux-shang-shi-yong-gost-da-jian-dai-li-fu-wu</link><description><![CDATA[<img src="https://www.coding.icu/plugins/feed/assets/telemetry.gif?title=%E5%9C%A8%20Rocky%20Linux%20%E4%B8%8A%E4%BD%BF%E7%94%A8%20Gost%20%E6%90%AD%E5%BB%BA%E4%BB%A3%E7%90%86%E6%9C%8D%E5%8A%A1&amp;url=/archives/zai-rocky-linux-shang-shi-yong-gost-da-jian-dai-li-fu-wu" width="1" height="1" alt="" style="opacity:0;">在 Rocky Linux 上使用 Gost 搭建代理服务 Gost 是一个使用 Go 语言编写的安全隧道工具，支持多种代理协议。它以单二进制形式分发，无任何运行时依赖，部署极为简便。本文记录在 Rocky Linux 上安装 Gost 并将其配置为系统服务的完整过程。 安装 Gost 前往 Gos]]></description><guid isPermaLink="false">/archives/zai-rocky-linux-shang-shi-yong-gost-da-jian-dai-li-fu-wu</guid><dc:creator>hxuanyu</dc:creator><category>软件工具</category><category>中间件</category><pubDate>Wed, 4 Mar 2026 08:24:01 GMT</pubDate></item><item><title><![CDATA[【Go】接口]]></title><link>https://www.coding.icu/archives/go-jie-kou</link><description><![CDATA[<img src="https://www.coding.icu/plugins/feed/assets/telemetry.gif?title=%E3%80%90Go%E3%80%91%E6%8E%A5%E5%8F%A3&amp;url=/archives/go-jie-kou" width="1" height="1" alt="" style="opacity:0;">接口是Go组合设计思想的核心语法。 基本概念 接口类型定义 接口类型是由type和interface关键字定义的一组方法集合 典型的接口类型定义如下： type I interface { M1() M2(int, string) } 从接口声明的形式可以看到，接口定义的方法集合中的方法只需要]]></description><guid isPermaLink="false">/archives/go-jie-kou</guid><dc:creator>hxuanyu</dc:creator><enclosure url="https://www.coding.icu/apis/api.storage.halo.run/v1alpha1/thumbnails/-/via-uri?uri=%2Fupload%2Fgo2.webp&amp;size=m" type="image/jpeg" length="38146"/><category>go</category><pubDate>Mon, 9 Feb 2026 07:07:07 GMT</pubDate></item><item><title><![CDATA[【Go】方法]]></title><link>https://www.coding.icu/archives/go-method-z1pmhob</link><description><![CDATA[<img src="https://www.coding.icu/plugins/feed/assets/telemetry.gif?title=%E3%80%90Go%E3%80%91%E6%96%B9%E6%B3%95&amp;url=/archives/go-method-z1pmhob" width="1" height="1" alt="" style="opacity:0;">概念 方法声明 方法声明的基本格式为： func (receiver ReceiverType) MethodName(params...) (results...) { // body } 例如： package main type person struct{} func (p p]]></description><guid isPermaLink="false">/archives/go-method-z1pmhob</guid><dc:creator>hxuanyu</dc:creator><enclosure url="https://www.coding.icu/apis/api.storage.halo.run/v1alpha1/thumbnails/-/via-uri?uri=%2Fupload%2Fgo2.webp&amp;size=m" type="image/jpeg" length="38146"/><category>go</category><pubDate>Wed, 4 Feb 2026 08:00:00 GMT</pubDate></item><item><title><![CDATA[【Go】错误处理]]></title><link>https://www.coding.icu/archives/go-error-handling-11rmb8</link><description><![CDATA[<img src="https://www.coding.icu/plugins/feed/assets/telemetry.gif?title=%E3%80%90Go%E3%80%91%E9%94%99%E8%AF%AF%E5%A4%84%E7%90%86&amp;url=/archives/go-error-handling-11rmb8" width="1" height="1" alt="" style="opacity:0;">错误处理 Go 的错误处理机制 Go 的错误处理风格与 C 一脉相承：函数通过返回值将错误显式交给调用方处理，从而迫使开发者在每个调用点都关注失败路径。不同于 C 常用“单一返回值 + 约定（如 -1/NULL）”来表示失败，Go 通过多返回值将“正常结果”和“错误”分离，通常将 error 放在返]]></description><guid isPermaLink="false">/archives/go-error-handling-11rmb8</guid><dc:creator>hxuanyu</dc:creator><enclosure url="https://www.coding.icu/apis/api.storage.halo.run/v1alpha1/thumbnails/-/via-uri?uri=%2Fupload%2Fgo2.webp&amp;size=m" type="image/jpeg" length="38146"/><category>go</category><pubDate>Wed, 4 Feb 2026 07:35:59 GMT</pubDate></item><item><title><![CDATA[【Go】函数]]></title><link>https://www.coding.icu/archives/go-function-1br25q</link><description><![CDATA[<img src="https://www.coding.icu/plugins/feed/assets/telemetry.gif?title=%E3%80%90Go%E3%80%91%E5%87%BD%E6%95%B0&amp;url=/archives/go-function-1br25q" width="1" height="1" alt="" style="opacity:0;">函数是基于特定输入执行特定任务、并可返回执行结果的代码块（Go 中的方法本质上也是函数，只是额外绑定了接收者）。 Go 函数基础 在编程语言中，函数用于将大问题拆分为若干具有特定功能或职责的小任务，从而提升代码复用性与可维护性。 函数声明 函数的声明方式如下： func 函数名(参数列表) (返回值]]></description><guid isPermaLink="false">/archives/go-function-1br25q</guid><dc:creator>hxuanyu</dc:creator><enclosure url="https://www.coding.icu/apis/api.storage.halo.run/v1alpha1/thumbnails/-/via-uri?uri=%2Fupload%2Fgo2.webp&amp;size=m" type="image/jpeg" length="38146"/><category>go</category><pubDate>Mon, 2 Feb 2026 01:10:21 GMT</pubDate></item><item><title><![CDATA[Git 仓库瘦身指南：清理构建产物与误提交大文件（通用做法）]]></title><link>https://www.coding.icu/archives/git-cang-ku-shou-shen-zhi-nan-qing-li-gou-jian-chan-wu-yu-wu-ti-jiao-da-wen-jian-tong-yong-zuo-fa</link><description><![CDATA[<img src="https://www.coding.icu/plugins/feed/assets/telemetry.gif?title=Git%20%E4%BB%93%E5%BA%93%E7%98%A6%E8%BA%AB%E6%8C%87%E5%8D%97%EF%BC%9A%E6%B8%85%E7%90%86%E6%9E%84%E5%BB%BA%E4%BA%A7%E7%89%A9%E4%B8%8E%E8%AF%AF%E6%8F%90%E4%BA%A4%E5%A4%A7%E6%96%87%E4%BB%B6%EF%BC%88%E9%80%9A%E7%94%A8%E5%81%9A%E6%B3%95%EF%BC%89&amp;url=/archives/git-cang-ku-shou-shen-zhi-nan-qing-li-gou-jian-chan-wu-yu-wu-ti-jiao-da-wen-jian-tong-yong-zuo-fa" width="1" height="1" alt="" style="opacity:0;">很多团队在项目早期会把前端构建产物（例如 dist/、build/、web/assets/）直接提交进仓库。短期看省事，但随着版本迭代，这些产物会在历史里不断重复出现，让仓库变得越来越大：克隆慢、CI 慢、拉分支也慢。 这篇文章整理一套通用做法：既把仓库体积真正降下来，也避免以后再膨胀。 一、先搞清]]></description><guid isPermaLink="false">/archives/git-cang-ku-shou-shen-zhi-nan-qing-li-gou-jian-chan-wu-yu-wu-ti-jiao-da-wen-jian-tong-yong-zuo-fa</guid><dc:creator>hxuanyu</dc:creator><enclosure url="https://www.coding.icu/apis/api.storage.halo.run/v1alpha1/thumbnails/-/via-uri?uri=%2Fupload%2Fgit.png&amp;size=m" type="image/jpeg" length="29573"/><category>软件工具</category><pubDate>Wed, 28 Jan 2026 07:44:40 GMT</pubDate></item><item><title><![CDATA[【Go】控制结构]]></title><link>https://www.coding.icu/archives/go-control-structure-z1ewwm8</link><description><![CDATA[<img src="https://www.coding.icu/plugins/feed/assets/telemetry.gif?title=%E3%80%90Go%E3%80%91%E6%8E%A7%E5%88%B6%E7%BB%93%E6%9E%84&amp;url=/archives/go-control-structure-z1ewwm8" width="1" height="1" alt="" style="opacity:0;">if语句 基本使用 Go 中的 if 语句格式如下： if 布尔表达式 { // 表达式为 true 时执行的分支 } // 执行完成后回到原流程继续执行 Go 的 if 语句左大括号必须与 if 关键字位于同一行，并且布尔表达式不需要用括号包围。 如果需要处理多个条件判断，可以使用逻辑运算符将]]></description><guid isPermaLink="false">/archives/go-control-structure-z1ewwm8</guid><dc:creator>hxuanyu</dc:creator><enclosure url="https://www.coding.icu/apis/api.storage.halo.run/v1alpha1/thumbnails/-/via-uri?uri=%2Fupload%2Fgo2.webp&amp;size=m" type="image/jpeg" length="38146"/><category>go</category><pubDate>Tue, 30 Dec 2025 01:07:41 GMT</pubDate></item><item><title><![CDATA[【Go】Go常用的gitignore文件]]></title><link>https://www.coding.icu/archives/go-commonly-used-gitignore-files-z2jsmd</link><description><![CDATA[<img src="https://www.coding.icu/plugins/feed/assets/telemetry.gif?title=%E3%80%90Go%E3%80%91Go%E5%B8%B8%E7%94%A8%E7%9A%84gitignore%E6%96%87%E4%BB%B6&amp;url=/archives/go-commonly-used-gitignore-files-z2jsmd" width="1" height="1" alt="" style="opacity:0;">‍ # ========================= # Go 常用 .gitignore # ========================= # 编译产物 / 可执行文件 *.exe *.exe~ *.dll *.so *.dylib *.a *.o *.out *.test *.pr]]></description><guid isPermaLink="false">/archives/go-commonly-used-gitignore-files-z2jsmd</guid><dc:creator>hxuanyu</dc:creator><enclosure url="https://www.coding.icu/apis/api.storage.halo.run/v1alpha1/thumbnails/-/via-uri?uri=%2Fupload%2Fgo2.webp&amp;size=m" type="image/jpeg" length="38146"/><category>go</category><pubDate>Tue, 30 Dec 2025 00:56:26 GMT</pubDate></item><item><title><![CDATA[【Go】指针]]></title><link>https://www.coding.icu/archives/go-pointer-z21to6m</link><description><![CDATA[<img src="https://www.coding.icu/plugins/feed/assets/telemetry.gif?title=%E3%80%90Go%E3%80%91%E6%8C%87%E9%92%88&amp;url=/archives/go-pointer-z21to6m" width="1" height="1" alt="" style="opacity:0;">指针类型定义 指针类型依赖于某个特定的类型而存在。例如，如果有一个整型 int，那么它对应的指针类型就是 *int；没有 int 类型，就不会有 *int 类型。这里的 int 被称为 *int 指针类型的基类型（base type）。 可以使用以下方式声明指针类型变量： var p *T Go]]></description><guid isPermaLink="false">/archives/go-pointer-z21to6m</guid><dc:creator>hxuanyu</dc:creator><enclosure url="https://www.coding.icu/apis/api.storage.halo.run/v1alpha1/thumbnails/-/via-uri?uri=%2Fupload%2Fgo2.webp&amp;size=m" type="image/jpeg" length="38146"/><category>go</category><pubDate>Mon, 29 Dec 2025 01:04:20 GMT</pubDate></item><item><title><![CDATA[【Go】复合数据类型]]></title><link>https://www.coding.icu/archives/go-composite-data-type-z1nxyot</link><description><![CDATA[<img src="https://www.coding.icu/plugins/feed/assets/telemetry.gif?title=%E3%80%90Go%E3%80%91%E5%A4%8D%E5%90%88%E6%95%B0%E6%8D%AE%E7%B1%BB%E5%9E%8B&amp;url=/archives/go-composite-data-type-z1nxyot" width="1" height="1" alt="" style="opacity:0;">同构类型：集合中的元素类型相同。 异构类型：集合中的元素类型不同。 数组：同构静态复合类型 逻辑定义 Go 中的数组由固定长度的同构元素组成，是一段连续的元素序列。元素类型和数组长度共同决定数组类型的声明形式： var arr [N]T 以上代码声明了一个数组变量 arr，类型为 [N]T：元素类]]></description><guid isPermaLink="false">/archives/go-composite-data-type-z1nxyot</guid><dc:creator>hxuanyu</dc:creator><enclosure url="https://www.coding.icu/apis/api.storage.halo.run/v1alpha1/thumbnails/-/via-uri?uri=%2Fupload%2Fgo2.webp&amp;size=m" type="image/jpeg" length="38146"/><category>go</category><pubDate>Thu, 25 Dec 2025 16:00:00 GMT</pubDate></item><item><title><![CDATA[【Go】常量]]></title><link>https://www.coding.icu/archives/go-constant-1c77vf</link><description><![CDATA[<img src="https://www.coding.icu/plugins/feed/assets/telemetry.gif?title=%E3%80%90Go%E3%80%91%E5%B8%B8%E9%87%8F&amp;url=/archives/go-constant-1c77vf" width="1" height="1" alt="" style="opacity:0;">常量基础 常量在编译期完成初始化：初始化表达式必须能在编译期间求值，并且已初始化的常量可以作为其他常量初始化表达式的一部分。程序整个生命周期中，常量的值保持不变。 常量使用 const 关键字声明。const 支持单行声明多个常量，也支持使用代码块聚合声明。声明常量时可以省略类型，由编译器根据初始值]]></description><guid isPermaLink="false">/archives/go-constant-1c77vf</guid><dc:creator>hxuanyu</dc:creator><enclosure url="https://www.coding.icu/apis/api.storage.halo.run/v1alpha1/thumbnails/-/via-uri?uri=%2Fupload%2Fgo2.webp&amp;size=m" type="image/jpeg" length="38146"/><category>go</category><pubDate>Mon, 22 Dec 2025 00:40:55 GMT</pubDate></item><item><title><![CDATA[【Go】基本数据类型]]></title><link>https://www.coding.icu/archives/basic-data-types-ojslm</link><description><![CDATA[<img src="https://www.coding.icu/plugins/feed/assets/telemetry.gif?title=%E3%80%90Go%E3%80%91%E5%9F%BA%E6%9C%AC%E6%95%B0%E6%8D%AE%E7%B1%BB%E5%9E%8B&amp;url=/archives/basic-data-types-ojslm" width="1" height="1" alt="" style="opacity:0;">布尔类型 用于存储逻辑值，只有 true 和 false 两个取值。布尔值通常作为布尔表达式的求值结果，可与其他布尔表达式进行组合与运算： &amp;&amp;：逻辑与（AND），两个操作数都为真时结果为真 ||：逻辑或（OR），至少有一个操作数为真时结果为真 !：逻辑非（NOT），对布尔值取反 数值类型 Go 的]]></description><guid isPermaLink="false">/archives/basic-data-types-ojslm</guid><dc:creator>hxuanyu</dc:creator><enclosure url="https://www.coding.icu/apis/api.storage.halo.run/v1alpha1/thumbnails/-/via-uri?uri=%2Fupload%2Fgo2.webp&amp;size=m" type="image/jpeg" length="38146"/><category>go</category><pubDate>Fri, 19 Dec 2025 11:57:01 GMT</pubDate></item><item><title><![CDATA[详细介绍 UTF-8 编码：发展历程、内部实现与工程实践]]></title><link>https://www.coding.icu/archives/xiang-xi-jie-shao-utf-8-bian-ma-fa-zhan-li-cheng-nei-bu-shi-xian-yu-gong-cheng-shi-jian</link><description><![CDATA[<img src="https://www.coding.icu/plugins/feed/assets/telemetry.gif?title=%E8%AF%A6%E7%BB%86%E4%BB%8B%E7%BB%8D%20UTF-8%20%E7%BC%96%E7%A0%81%EF%BC%9A%E5%8F%91%E5%B1%95%E5%8E%86%E7%A8%8B%E3%80%81%E5%86%85%E9%83%A8%E5%AE%9E%E7%8E%B0%E4%B8%8E%E5%B7%A5%E7%A8%8B%E5%AE%9E%E8%B7%B5&amp;url=/archives/xiang-xi-jie-shao-utf-8-bian-ma-fa-zhan-li-cheng-nei-bu-shi-xian-yu-gong-cheng-shi-jian" width="1" height="1" alt="" style="opacity:0;">在现代软件系统中，“文本”看似简单，却长期是跨平台与跨语言最复杂的工程问题之一。不同国家和地区的文字体系、历史遗留的编码方案、网络协议的演进以及操作系统的差异，共同推动了统一字符集与统一编码形式的诞生。UTF-8 作为当今互联网上事实标准的 Unicode 编码方式，兼容 ASCII、适配多语言、利]]></description><guid isPermaLink="false">/archives/xiang-xi-jie-shao-utf-8-bian-ma-fa-zhan-li-cheng-nei-bu-shi-xian-yu-gong-cheng-shi-jian</guid><dc:creator>hxuanyu</dc:creator><enclosure url="https://www.coding.icu/apis/api.storage.halo.run/v1alpha1/thumbnails/-/via-uri?uri=https%3A%2F%2Fbing.coding.icu%2Fapi%2Fv1%2Fimage%2Fdate%2F2026-02-02%3Fvariant%3D1920x1080%26format%3Djpg%26mkt%3Dzh-CN&amp;size=m" type="image/jpeg" length="326512"/><pubDate>Fri, 19 Dec 2025 07:56:15 GMT</pubDate></item><item><title><![CDATA[【Go】Go的变量和作用域]]></title><link>https://www.coding.icu/archives/go-gode-bian-liang-he-zuo-yong-yu</link><description><![CDATA[<img src="https://www.coding.icu/plugins/feed/assets/telemetry.gif?title=%E3%80%90Go%E3%80%91Go%E7%9A%84%E5%8F%98%E9%87%8F%E5%92%8C%E4%BD%9C%E7%94%A8%E5%9F%9F&amp;url=/archives/go-gode-bian-liang-he-zuo-yong-yu" width="1" height="1" alt="" style="opacity:0;">Go 拥有强大的静态类型系统，涵盖基本类型、复合类型、指针类型、函数类型、接口类型、通道类型等。Go 语言的预定义类型（含别名与预声明接口）如下： 类型分类 类型 描述 基本类型 bool 布尔类型，取值为true或false int 有符号整数类型，位宽与平台相关（32/64 位）]]></description><guid isPermaLink="false">/archives/go-gode-bian-liang-he-zuo-yong-yu</guid><dc:creator>hxuanyu</dc:creator><enclosure url="https://www.coding.icu/apis/api.storage.halo.run/v1alpha1/thumbnails/-/via-uri?uri=%2Fupload%2Fgo01.jpg&amp;size=m" type="image/jpeg" length="15584"/><category>go</category><pubDate>Fri, 19 Dec 2025 03:28:33 GMT</pubDate></item><item><title><![CDATA[【GO】Go的依赖管理]]></title><link>https://www.coding.icu/archives/go-gode-yi-lai-guan-li</link><description><![CDATA[<img src="https://www.coding.icu/plugins/feed/assets/telemetry.gif?title=%E3%80%90GO%E3%80%91Go%E7%9A%84%E4%BE%9D%E8%B5%96%E7%AE%A1%E7%90%86&amp;url=/archives/go-gode-yi-lai-guan-li" width="1" height="1" alt="" style="opacity:0;">构建一个 Go 程序的过程包括确定依赖包及其版本、编译这些包，并将编译后的目标文件链接为最终可执行文件。 Go 依赖管理模式大致经历了三个阶段： GOPATH 模式：编译器在 $GOPATH/src 下查找第三方依赖。早期常通过 go get 拉取依赖，通常会拿到当时的最新版本，缺乏版本锁定，容易产]]></description><guid isPermaLink="false">/archives/go-gode-yi-lai-guan-li</guid><dc:creator>hxuanyu</dc:creator><enclosure url="https://www.coding.icu/apis/api.storage.halo.run/v1alpha1/thumbnails/-/via-uri?uri=%2Fupload%2Fgopher.jpg&amp;size=m" type="image/jpeg" length="25849"/><category>go</category><pubDate>Thu, 18 Dec 2025 11:56:50 GMT</pubDate></item><item><title><![CDATA[【Go】Go项目的代码组织结构]]></title><link>https://www.coding.icu/archives/go-goxiang-mu-de-dai-ma-zu-zhi-jie-gou</link><description><![CDATA[<img src="https://www.coding.icu/plugins/feed/assets/telemetry.gif?title=%E3%80%90Go%E3%80%91Go%E9%A1%B9%E7%9B%AE%E7%9A%84%E4%BB%A3%E7%A0%81%E7%BB%84%E7%BB%87%E7%BB%93%E6%9E%84&amp;url=/archives/go-goxiang-mu-de-dai-ma-zu-zhi-jie-gou" width="1" height="1" alt="" style="opacity:0;">笔记内容来自《Go语言第一课》 Go 包 包的定义与导入 Go 程序由多个 Go 包组合而成。在一个 Go module 中，通常每个目录对应一个包，该目录下的所有 .go 源文件（不含以 _test.go 结尾的测试文件时也成立；测试文件在测试构建时一并参与编译）共同构成该包。每个源文件都需要以包]]></description><guid isPermaLink="false">/archives/go-goxiang-mu-de-dai-ma-zu-zhi-jie-gou</guid><dc:creator>hxuanyu</dc:creator><enclosure url="https://www.coding.icu/apis/api.storage.halo.run/v1alpha1/thumbnails/-/via-uri?uri=%2Fupload%2Fgo01.jpg&amp;size=m" type="image/jpeg" length="15584"/><category>go</category><pubDate>Thu, 18 Dec 2025 08:19:10 GMT</pubDate></item><item><title><![CDATA[【Go】第一个Go程序]]></title><link>https://www.coding.icu/archives/go_helloworld</link><description><![CDATA[<img src="https://www.coding.icu/plugins/feed/assets/telemetry.gif?title=%E3%80%90Go%E3%80%91%E7%AC%AC%E4%B8%80%E4%B8%AAGo%E7%A8%8B%E5%BA%8F&amp;url=/archives/go_helloworld" width="1" height="1" alt="" style="opacity:0;">HelloWorld 创建项目文件夹 编写源码并运行程序 Go本身不严格限制代码的存储位置，但还是建议将Go的相关目录进行管理，避免项目混乱。创建项目目录后，在目录下创建main.go文件并··写入以下代码： package main import "fmt" func main() { fm]]></description><guid isPermaLink="false">/archives/go_helloworld</guid><dc:creator>hxuanyu</dc:creator><enclosure url="https://www.coding.icu/apis/api.storage.halo.run/v1alpha1/thumbnails/-/via-uri?uri=%2Fupload%2Fgo2.webp&amp;size=m" type="image/jpeg" length="38146"/><category>go</category><pubDate>Thu, 18 Dec 2025 03:30:20 GMT</pubDate></item><item><title><![CDATA[【GO】GO开发环境准备]]></title><link>https://www.coding.icu/archives/go-sdk-install</link><description><![CDATA[<img src="https://www.coding.icu/plugins/feed/assets/telemetry.gif?title=%E3%80%90GO%E3%80%91GO%E5%BC%80%E5%8F%91%E7%8E%AF%E5%A2%83%E5%87%86%E5%A4%87&amp;url=/archives/go-sdk-install" width="1" height="1" alt="" style="opacity:0;">版本选择 Go语言官方的版本发布节奏已经基本稳定，通常每半年发布一次（大致2月和8月），版本号使用语义化版本号对版本进行描述： 1.X：主线版本，通常每半年发布一次。 1.X.Y：补丁版本，用于修复bug或安全问题，不会引入新特性。 Go官方对Go1.X有兼容性承诺，语言层面与标准库的公共API尽量]]></description><guid isPermaLink="false">/archives/go-sdk-install</guid><dc:creator>hxuanyu</dc:creator><enclosure url="https://www.coding.icu/apis/api.storage.halo.run/v1alpha1/thumbnails/-/via-uri?uri=%2Fupload%2Fgopher.jpg&amp;size=m" type="image/jpeg" length="25849"/><category>go</category><pubDate>Mon, 15 Dec 2025 08:17:32 GMT</pubDate></item><item><title><![CDATA[Dolt服务器部署]]></title><link>https://www.coding.icu/archives/dolt_sql_server_deploy</link><description><![CDATA[<img src="https://www.coding.icu/plugins/feed/assets/telemetry.gif?title=Dolt%E6%9C%8D%E5%8A%A1%E5%99%A8%E9%83%A8%E7%BD%B2&amp;url=/archives/dolt_sql_server_deploy" width="1" height="1" alt="" style="opacity:0;">本文详细介绍了在 Linux 系统中安装和配置 Dolt 数据库服务器的完整步骤，包括创建用户、下载安装、配置文件设置、服务启动方式以及默认密码修改。]]></description><guid isPermaLink="false">/archives/dolt_sql_server_deploy</guid><dc:creator>hxuanyu</dc:creator><enclosure url="https://www.coding.icu/apis/api.storage.halo.run/v1alpha1/thumbnails/-/via-uri?uri=%2Fupload%2Fdolt_image.avif&amp;size=m" type="image/jpeg" length="75708"/><category>中间件</category><pubDate>Thu, 6 Nov 2025 04:37:29 GMT</pubDate></item><item><title><![CDATA[【Dolt】Dolt存储过程]]></title><link>https://www.coding.icu/archives/dolt-doltcun-chu-guo-cheng</link><description><![CDATA[<img src="https://www.coding.icu/plugins/feed/assets/telemetry.gif?title=%E3%80%90Dolt%E3%80%91Dolt%E5%AD%98%E5%82%A8%E8%BF%87%E7%A8%8B&amp;url=/archives/dolt-doltcun-chu-guo-cheng" width="1" height="1" alt="" style="opacity:0;">本文介绍了Dolt数据库的一系列存储过程，包括DOLT_CLEAN用于清理未跟踪表，DOLT_CLONE用于克隆数据库，DOLT_COMMIT用于提交更改，DOLT_CONFLICTS_RESOLVE用于解决合并冲突，以及DOLT_FETCH、DOLT_GC、DOLT_MERGE、DOLT_PULL、DOLT_PUSH、DOLT_REBASE、DOLT_REMOTE、DOLT_RESET、DOLT_REVERT、DOLT_TAG、DOLT_UNDROP和DOLT_VERIFY_CONSTRAINTS等用于版本控制、数据管理和远程操作的功能。此外，还涵盖了统计更新和权限控制的相关过程。]]></description><guid isPermaLink="false">/archives/dolt-doltcun-chu-guo-cheng</guid><dc:creator>hxuanyu</dc:creator><enclosure url="https://www.coding.icu/apis/api.storage.halo.run/v1alpha1/thumbnails/-/via-uri?uri=%2Fupload%2Fdolt_image.avif&amp;size=m" type="image/jpeg" length="75708"/><category>中间件</category><pubDate>Fri, 22 Aug 2025 07:50:22 GMT</pubDate></item></channel></rss>